Motion in a plane is called as motion in two dimensions e.g., projectile motion, circular motion etc. For the analysis of such motion our reference will be made of an origin and two co-ordinate axes X and Y.
SCALAR QUANTITIES
Those quantities which only have magnitude are known as scalar quantities.
for eg: distance , speed etc.
VECTOR QUANTITIES
Those quantities which have magnitude as well as direction is known as vector quantities. Vector quantity is represent by arrow over the quantity in which direction is represented by head and magnitude is represent by tail.
for eg: displacement, velocity, acceleration, force etc.
- Magnitude of vector: It is a scalar quantity, its also called mod of a vector and its given as
|a| = ( x2 + y2 + z2)1/2
- Unit Vector
A unit vector is a vector of unit magnitude and points in a particular direction. It is used to specify the direction only. Unit vector is represented by putting a cap (^) over the quantity.
- Equal Vectors
- Zero Vector( Null vector)

- Negative of a Vector

- Parallel Vectors

- Coplanar Vectors
- Coinitial vectors
- Orthogonal vectors
- Triangle Law of Vector Addition

- Parallelogram Law of Vector Addition
R² = √(A² + 2AB + B²)
R² = √(A + B)²
When the vectors are perpendicular to each other, i.e θ=90°,
R² = √(A² + 2ABcos90 + B²)
∴R² = √(A² + B²)
Case III:
When the angle between the vectors (θ) is 180°. Then,
R² = √(A² + 2ABcos180 + B²)
R² = √(A² - 2AB + B²)
R² = √(A - B)²
∴ R = A - B (Minimum Value of R)
- Polygon Law of Vector Addition







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